Character with diffuse map. She is made of 2830 triangles, before smooth. Modeling done in Maya, texture in Photoshop. She has been done for a short animated film : Armaghia. She has been made according to the oriental and dream-like universe of Armaghia.
The short animated film Armaghia can be seen here.
Left : Judith with texture, Right : wireframe, both in Maya (real time)
Images of the short animated film Armaghia, with Judith as main character